Rehabilitation
At Home Rehabilitation Exercises
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40- Hang Man
LEVEL 1 - Hang Man is a guessing game in which one person thinks of a word or phrase and the student is to guess what that word or phrase is by the process of elimination of chosen letters from the alphabet. The trainer thinks of a word and draws spaces corresponding to the number of letters (for example, __ __ __, representing “cat”). A scaffold or “hanging post” with a noose is also drawn. The person is then given chances to guess the letters in the word. If a letter in the word is guessed correctly, that space is filled in. If the letter is not in the word, then a body part (for example, a head, the trunk, an arm) is added to the figure on the scaffold. The challenge is to guess the word before the man on the scaffold is complete and thus “hung.” Provide a definition of the word being sought and write down letters guessed within sight of the student. If the student is successful with simple words, increase the difficulty of the words being guessed. You can also do common phrases.
LEVEL 2 - Same as Level 1 except a definition of the word is not provided. Write down letters guessed by the person. This prevents duplication of guesses.
LEVEL 3 - Same as Level 2 but do not write down the letters guessed.
When using computer tasks, utilize the Accessibility’s Options in the Control Panel of Windows. For instance, you may use Filter Keys® to ignore unintentional repeated keystrokes or use Toggle Keys® for obtaining a generated sound when the Caps Lock or Number Lock is hit. You can also change the speed and properties of the mouse.
Taken from Tasks for Home-Based Cognitive Stimulation Program, the Traumatic Brain Injury Model System at the University of Alabama at Birmingham, Dept. of P M & R, Birmingham, AL. © 1998-2003 University of Alabama at Birmingham
